Book Image

Learning Xcode 8

By : Jak Tiano
Book Image

Learning Xcode 8

By: Jak Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (23 chapters)
Learning Xcode 8
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Preparing iTunes Connect


While we've been able to spend the majority of this book in the Xcode suite of development tools, it's time to jump into something new. iTunes Connect is a web portal that allows you, the developer, to set up all of the app information that is necessary to have a store page on the App Store.

Note

For this part of the process, iTunes Connect is going to be our new home base. We'll head back to Xcode to do our final export of our application, but otherwise we'll be in iTC. Here's the downside: you must be a paid developer to access iTunes Connect and distribute applications. If you don't have a paid developer license, you should either buy it now, or just read through this chapter and wait to follow it when you have your own app ready to distribute.

Registering a bundle identifier

When we first began developing our application, we had to give our app a Bundle ID. This ID was in reverse domain syntax, and gave our app a unique identifying string. When setting up your app...