Book Image

Xamarin Blueprints

By : Michael Williams
Book Image

Xamarin Blueprints

By: Michael Williams

Overview of this book

Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#? Well, look no further; you’ve come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application’s source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer’s utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations.
Table of Contents (14 chapters)
Xamarin Blueprints
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Running the server and clients


Before we can test everything together, please revisit the section in Chapter 5, Building a Stocklist Application, called Hosting a Web API project locally. This must be done before we can connect to the server side from our mobile clients. Once we have the server application running, build and run the mobile application from either platform and register a user first before we login. The Register button will place the new account in the UserManager, allowing us to perform a Login with those account details as they now exist in the UserManager. Once we login, we can't do anymore unless we have another mobile client that can run the app and login. It is best to test this application with two mobile devices running the mobile application. Once both have logged in and the clients list screen has been loaded, each user will be connected to the user, and both users can now click on each other to navigate to the chat window and begin sending messages to each other...