Book Image

Getting Started with NativeScript

By : Nathanael J. Anderson
Book Image

Getting Started with NativeScript

By: Nathanael J. Anderson

Overview of this book

NativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds. Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money. This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.
Table of Contents (15 chapters)
Getting Started with NativeScript
About the Author
About the Reviewer


We covered a lot on debugging and testing in this chapter. You learned several techniques on how to test your application. You learned how to build and run tests on your development box and on emulators or real devices. Appium is really awesome if you spend time to build coverage of all your code. For the most part, the tests are fairly cross platform with minor changes to the field types.

In addition, we covered how to actually debug your application, which can be very important when attempting to figure out why something isn't working as expected.

If you are looking for a specific file or what it does, remember to check out all the locations listed in Chapter 2, The Project Structure. This chapter can help greatly when you are trying to figure out where to stick something in a new project.

When you are in need of a cool feature, don't forget to check out all the cool plugins and the sites where you can find them. It is normally better to reuse other tested code than to build your...