Book Image

Swift Essentials - Second Edition

By : Alex Blewitt
Book Image

Swift Essentials - Second Edition

By: Alex Blewitt

Overview of this book

Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language
Table of Contents (17 chapters)
Swift Essentials Second Edition
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


This chapter presented playgrounds, an innovative way of running Swift code with graphical representation of values and introspection of running code. Both expressions and timeline were presented as a way of showing the state of the program at any time, as well as graphically inspecting objects using Quick Look. The XCPlayground framework can also be used to record specific values and allow asynchronous code to be executed.

The next chapter will look at how to create an iOS application with Swift.