Book Image

Swift 4 Programming Cookbook

Book Image

Swift 4 Programming Cookbook

Overview of this book

Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need. The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4. Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift.
Table of Contents (9 chapters)

Import Code into Playgrounds

As we have seen throughout this chapter, and this book, playgrounds are a great canvas for exploring APIs, frameworks, and custom code. However, if you want to explore uses for your own code, it appears that you need to include all the code in the playground and that can make it long and unwieldy.

It doesn't need to be that way. In this recipe, we will see how you can embed Swift code in your playground and make use of it from your playground code.

Getting ready

For this recipe, we will use the playground from the previous recipe, called EmbeddedResources.playground, which can be retrieved from the GitHub repository for this chapter at http://swiftbook.link/code/chapter6.

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