Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

What we have learned so far


Up to this point, we have been laying the foundation for writing applications with Swift. While it is possible to write a very basic application with what we have learned so far, it would be really difficult to write a useful application using only what we covered in the first three chapters.

Starting with this chapter, we will begin to move away from the foundations of the Swift language, and begin to learn the building blocks of application development with Swift. In this chapter, we will go over control flow and functions. To become a master of the Swift programming language, it is important that you fully understand and comprehend the concepts discussed in this chapter and in Chapter 5, Classes and Structures.

Before we cover control flow and functions, let's take a look at how curly brackets and parentheses are used in Swift.

Curly brackets

In Swift, unlike other C-like languages, curly brackets are required for conditional statements and loops. In other C-like...