Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Object-oriented design


Before we start writing code, let's create a very basic class diagram that shows how we would design the Animal class hierarchy. I usually start off by doing a very basic diagram that simply shows the classes themselves without much detail. This helps me picture the class hierarchy in my mind. The following diagram shows the class hierarchy for our object-oriented design:

This diagram shows that we have one superclass named Animal and two subclasses named Alligator and Lion. We may think that, with the three categories (land, air, and sea), we would want to create a larger class hierarchy where the middle layer would contain the classes for the land, air, and sea animals. This would allow us to separate the code for each category; however it is not possible with our requirements. The reason this is not possible is that any of the animal types can be members of multiple categories and with a class hierarchy each class can have one and only one superclass. This means...