Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Protocol-oriented design


Just like with the object-oriented design, we will start off with a type diagram that shows the types needed and the relationships between them. The following diagram shows our protocol-oriented design:

As we can see, our POP design is quite a bit different from our OOP design. In this design we use three techniques that make POP significantly different from OOP. These techniques are protocol inheritance, protocol composition, and protocol extensions. It is important to understand these concepts so, before we go into our design, let's look at what protocol inheritance and protocol composition are. We looked at protocol extensions in the last chapter.

Protocol inheritance

Protocol inheritance is where one protocol can inherit the requirements from one or more other protocols. This is similar to class inheritance in OOP but instead of inheriting functionality we are inheriting requirements. We can also inherit requirements from multiple protocols whereas a class, in...