Book Image

Mastering macOS Programming.

By : Stuart Grimshaw, Gregory Casamento
Book Image

Mastering macOS Programming.

By: Stuart Grimshaw, Gregory Casamento

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (28 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
18
LLDB and the Command Line

Summary


I hope that, after this chapter, your project-oriented Xcode skills (as opposed to coding) are significantly sharper than they were at the beginning. In this chapter, you have learned how to create code snippets to make small sections of code instantly available. You have also learned how to turn breakpoints from mere freeze buttons into powerful logging and troubleshooting tools.

You should now be able to tailor Xcode's behavior to your taste, as well as create custom behaviors that are applicable via keyboard shortcuts. Finally, you have learned how to combine build schemes with custom build configurations, user-defined build settings, and compiler flags, to customize each build for the appropriate circumstances.

The next chapter will introduce you to some considerations about how to design the data structure and data flow of an app, at an architectural level, introducing some well-established design patterns.