Book Image

Mastering macOS Programming.

By : Stuart Grimshaw, Gregory Casamento
Book Image

Mastering macOS Programming.

By: Stuart Grimshaw, Gregory Casamento

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (28 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
18
LLDB and the Command Line

A path through the forest


There's a lot of material to keep in mind as we plan each program layer, specify each class, and write each line of code. So how does all this translate into a concrete set of strategies for our code? And especially all that functional stuff--how does that fit in?

Here are some guidelines that we will follow in this book. It's not everything, of course, but a summary of the takeaways, as they say in the corporate world, representing the most important points presented here and how we intend to apply them.

Functions

As far as possible, we will avoid undeclared side effects in our functions. If a function is there to update a table, that's all it will do; it will have no effect on the rest of the program's data. If the data needs updating before we can use it in the table, then we will create and call a separate updateData function before updating the table itself.

Related to this, it should be possible to tell from a function's name, its arguments list, and its return...