Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
5
Adding Interactivity to Your First App

Profile screen

We have to open the storyboard and update the profile screen. Here is the desired result. Don't forget to use constraints:

On the layout, you can see different visual items, which we have to connect with their respective outlets in the ProfileViewController class. We start with the user avatar, UIImageView, then UILabel, which will store the username. This is pretty similar to what we did in FeedCellView earlier. Next, we connect UICollectionView, which will show all the user's posts. The rest of the UIs will be inactive, storing some mock data, such as how many posts were created, how many followers the user has, and how many he/she is following. There is a Log out button that can be used to sign out from the app.

Don't put the Log out button on the front row. When designing an app, you want to keep the user in the app. Just decide what's the...