Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
Adding Interactivity to Your First App


If you have followed the last chapters in this book, then you will probably have an app with similar screens. You can use these newly learned things to improve the app even more. Don't forget to use open source libraries when developing. This is a great boost and a time saver.

This was the last chapter, but we have a bonus one for you. It's about GitHub and how to contribute to a swift (open source) project hosted there. When we are using some open source libraries for free, not everything in them is working as we expect or how we would like. Thus, it's a nice thing to know how to extend such a library and how to bring the fixes back to the project. We will discuss the whole process for this in the bonus chapter.