Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
Adding Interactivity to Your First App


In this chapter, we discussed the whole process of contribution to an open source project hosted on GitHub. The same technique can be applied to private projects as well. We started with a fork of a repository. Then, we created the changes and pushed those to our fork. By creating a pull request, we let the project's maintainers know about our improvements. Once the pull request is approved, our update will become part of the original project. The whole process might take a day or a month—it depends on the maintainers of the project—but in the end, the people who are using the project will benefit.

Through the process of writing mobile applications, you will use many open source projects. When you update one project, you can try to share your changes easily by applying what you have learned in this chapter. Don't forget that the open source projects...