Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
5
Adding Interactivity to Your First App

Summary

In this chapter, we discussed how to define custom data types—structures and classes. Then, we defined some custom types in our playground to see this in practice. You should be able to define your own data types. We've learned what is subclassing and inheritance. You now know how to override methods and properties. We explored the very popular design pattern, MVC. If you organize the app following the MVC pattern, then some parts of our apps can be reused in other apps without further improvements. They will be designed for future reuse.

In the next chapter, we will add interactivity to our first application. We will try to apply the MVC in practice in our mobile app. Let's get started with storyboards and views, then we will add some buttons and hook up some actions to those buttons.