Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Getting started with reviews


First, we are going to set up the UI for our Reviews section. By doing this, we can then focus strictly on coding. Earlier in this book, we set up the screens for when we have reviews and for when we do not. Now, we need to have two more screens: one for creating reviews and the other for reading reviews.

Setting up our table view controllers

Each of these new screens will be inside of a Table View Controller. Therefore, we need to set up the Table View Controllers:

  1. Open the RestaurantDetail.storyboard in the Navigator panel; and then, in the Object library of the Utilities panel, type view into the filter field.

  2. Drag out one Table View Controller and one View Controller into the scene.

  3. In the Outline view, find the Table View Cell that contains the No Reviews container and the Reviews Container we created earlier:

  4. Open up the disclosure arrows for both Views. You should see the Read All Reviews button in the top View with the Reviews container and the Add a Review...