Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Optionals and Optional Bindings


Optionals are used when a value cannot be set. Think of optionals as a container, which can take either a value or nil. This gives us the ability to check whether the value is nil or not. In order to create an optional value, you will have to give it a data type followed by a question mark (?). Before we do that, let's create a string that is not an optional. Add the following to Playgrounds:

var strNotAnOptional = "This is not an optional"

Now, let's add an optional to Playgrounds:

var strOptional:String?

In this example, we created a string optional, and, if you notice in the Results panel, it is nil. But for our strNotAnOptional, we see This is not an optional. Now, on the next line, let's set strOptional equal to This is an optional:

strOptional = "This is an optional"

In our Results panel, we see This is an optional. Let's now print both strNotAnOptional and strOptional, as you will see a difference between the two:

print(strNotAnOptional)
print(strOptional...