Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By : Jonathan Peppers
Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By: Jonathan Peppers

Overview of this book

Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you’ll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4.
Table of Contents (19 chapters)
Xamarin 4.x Cross-Platform Application Development - Third Edition
About the Author
About the Reviewer
Customer Feedback

Installing Xamarin on Mac OS X

After installing Xcode, there are several other dependencies that need to be installed, prior to developing with Xamarin's tooling. Luckily, Xamarin has improved the experience by creating a simple all-in-one installer.

Install Xamarin by performing the following steps:

  1. Go to and click on the large Download Xamarin button.

  2. Fill out some basic information about yourself and click Download Xamarin Studio for OS X.

  3. Download XamarinInstaller.dmg and mount the disk image.

  4. Launch the and accept any OS X security warnings that appear.

  5. Progress through the installer; the default options will work fine. You can optionally install Xamarin.Mac, but that topic is not covered in this book.

The Xamarin installer will download and install prerequisites such as the Mono runtime, Java, the Android SDK (including the Android emulator and tools), and everything else you need to be up and running.

You will end up with something similar to what is shown in the following screenshot, and we can move on to conquer bigger topics in cross-platform development: