Book Image

Mastering Swift 3

Book Image

Mastering Swift 3

Overview of this book

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.
Table of Contents (23 chapters)
Mastering Swift 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning About Variables, Constants, Strings, and Operators

Chapter 11. Working with Generics

My first experience with generics was back in 2004, when they were first introduced in the Java programming language. I can still remember picking up my copy of The Java Programming Language, Fourth Edition, which covered Java 5, and reading about Java's implementation of generics. Since then, I have used generics in a number of projects, not only in Java, but in other languages as well. If you are familiar with generics in other languages, such as Java, the syntax that Swift uses will be very familiar to you. Generics allow us to write very flexible and reusable code; however, just like with subscripts, we need to make sure that we use them properly and do not overuse them.

In this chapter, we will cover the following topics:

  • What are generics?

  • How to create and use generic functions?

  • How to create and use generic types?

  • How to use associated types with protocols?