Book Image

Mastering Swift 3

Book Image

Mastering Swift 3

Overview of this book

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.
Table of Contents (23 chapters)
Mastering Swift 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning About Variables, Constants, Strings, and Operators

When to use mix and match


With mix and match, we can update our current Objective-C project using Swift. We can also use any framework written in Objective-C within our Swift projects and use newer frameworks written in Swift in our Objective-C projects.

For developers that have been using Apple products for a long time, they might find a similarity between mix and match and Rosetta, which Apple started including with OS X 10.4.4 Tiger. OS X 10.4.4 was the first version of Apple's operating system that was released with Apple's first Intel-based machines. Rosetta was written to allow many PowerPC applications to run seamlessly on the new Intel-based machines.

For those developers who are new to Apple products, you might not have heard of Rosetta. This is because Rosetta was not included or supported as of OS X 10.7 Lion. The reason this is mentioned is because if mix and match takes a similar path as Rosetta, it might not be a part of the language forever, and we can infer from what Apple...