Book Image

Mastering Swift 3

Book Image

Mastering Swift 3

Overview of this book

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.
Table of Contents (23 chapters)
Mastering Swift 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning About Variables, Constants, Strings, and Operators

What are classes and structures?


In Swift, classes and structures are very similar. If we really want to master Swift, it is very important to understand what makes classes and structures so similar and also what sets them apart, because they are the building blocks of our applications. Apple describes classes and structures as follows:

"Classes and structures are general-purpose, flexible constructs that become the building blocks of your program's code. You define properties and methods to add functionality to your classes and structures by using the already familiar syntax of constants, variables, and functions."

Let's begin by taking a quick look at some of the similarities between classes and structures.

Similarities between classes and structures

In Swift, classes and structures are more similar than they are in other languages, such as Objective-C. The following is a list of some of the features that classes and structures share:

  • Properties: These are used to store information in our...