Book Image

Android Design Patterns and Best Practice

By : Kyle Mew
Book Image

Android Design Patterns and Best Practice

By: Kyle Mew

Overview of this book

Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you’ll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices.
Table of Contents (20 chapters)
Android Design Patterns and Best Practice
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Summary


We have covered quite a lot, considering that this is an introductory chapter. We've built examples of two of the best known and most useful design patterns and hopefully seen why they might be of use to us.

We began by looking at what patterns are and why we might use them in an Android setting. This was helped by taking a look at the development tools at our disposal, and how and why we can and should target specific platform versions and form factors.

We then applied this knowledge to create two very simple apps that employed basic factory patterns and saw how we can test and then retrieve data from an app running on any device, be it real or virtual.

This puts us in a great situation to take a look at other patterns and consider which to use when building a fully working app. This is something we will look at more closely in the next chapter, where we will introduce the builder pattern and how Android layouts are produced.