Book Image

Android Design Patterns and Best Practice

By : Kyle Mew
Book Image

Android Design Patterns and Best Practice

By: Kyle Mew

Overview of this book

Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you’ll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices.
Table of Contents (20 chapters)
Android Design Patterns and Best Practice
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Adding swipe and dismiss actions


It is unlikely that we would need swipe and dismiss behavior in this particular app, as the lists are short and there is little to be gained by allowing users to edit them. However, so that we can see how this important and useful function is applied, we will implement it here even though we won't be including it in the final design.

Swiping, as well as dragging and dropping, is largely managed by the ItemTouchHelper, which is a type of RecyclerView.ItemDecoration. The callbacks provided for this class allow us to detect item movement and direction and to intercept these actions and respond to them in code.

As you can see here, there are just a few steps to implementing swipe and dismiss behavior:

  1. Firstly, our list is now going to change length, so remove the line recyclerView.setHasFixedSize(true); or set it to false.

  2. It is always a good idea to keep our onCreate() methods as simple as possible, as there can often be a great deal going on there. We will create...