Book Image

Android Design Patterns and Best Practice

By : Kyle Mew
Book Image

Android Design Patterns and Best Practice

By: Kyle Mew

Overview of this book

Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you’ll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices.
Table of Contents (20 chapters)
Android Design Patterns and Best Practice
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Selecting patterns


Examine the following figure comparing a builder and an abstract factory:

Comparison between the builder and abstract factory patterns

Despite the differences in approach, there are striking similarities between the builder and abstract factory patterns, and they both perform similar functions. We could quite easily use abstract factories for this task. Factories are more flexible when it comes to adding or modifying products, and are structurally a little simpler, but there is one important difference between the two patterns that really determines our choice.

Both factories and builders manufacture objects, but the major difference is that factories return their products as each of them are requested. This would be like having a sandwich delivered one ingredient at a time. The builder, on the other hand, only constructs its output once all the products have been selected, and this is far more like the behavior of making and delivering a sandwich. This is the reason why...