Book Image

Swift 3 New Features

By : Keith Elliott
Book Image

Swift 3 New Features

By: Keith Elliott

Overview of this book

Since Swift was introduced by Apple in WWDC 2015, it has gone on to become one of the most beloved languages to develop iOS applications with. In the new version, the Swift team aimed to take its adoption to the next level by making it available for new platforms and audiences. This book will very quickly get you up to speed and productive with Swift 3. You will begin by understanding the process of submitting new feature requests for future versions of Swift. Swift 3 allows you to develop and run your applications on a Linux machine. Using this feature, you will write your first Linux application using the debugger in Linux. Using Swift migrator, you will initiate a conversion from Swift 2.2 to Swift 3. Further on, you will learn how to interact with Cocoa libraries when importing Objective C to Swift. You will explore the function and operator changes new to Swift 3, followed by Collection and Closure changes. You will also see the changes in Swift 3 that allow you write tests easier with XCTest and debug your running code better with new formats as well. Finally, you will have a running server written completely in Swift on a Linux box. By the end of the book, you will know everything you need to know to dive into Swift 3 and build successful projects.
Table of Contents (16 chapters)
Swift 3 New Features
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
5
Function and Operator Changes – New Ways to Get Things Done

Preface

With the release of Swift 3, Apple is seeking to increase adoption of Swift. The mission of this book is to very quickly get new and seasoned developers up to speed and productive with Swift 3. We will explore the major features introduced to Foundation and the Standard Library. We will also provide commentary on how to convert existing Swift 2.2 projects to Swift 3 and examine Swift’s support for running and developing on Linux.

Objectives and achievements 

My objective is to introduce you to new concepts available with the release of Swift 3. Our journey together will hopefully lead you to a greater understanding in the following areas:

  • Understanding how the Grand Renaming will make your code easier to write and understand by other developers

  • Getting comfortable with the tools available to write Swift applications on a Mac or on Linux

  • Converting your Swift 2.2 projects to Swift 3

  • Making you aware of the syntax changes new to Swift 3

What this book covers

Chapter 1, What Were They Thinking?, introduces you to Swift 3. Swift is an important language for Apple and its adoption rate has been amazing so far. We will cover the process for how changes to the language are selected and how the community can contribute. In addition, we will cover Swift.org and Apple’s Github page as the repositories for everything that is happening in Swift.

Chapter 2, Discovering New Territories - Linux at Last!, discusses that, while Mac development was your only supported option up until recently, Swift 3 supports developing and running Swift applications on a Linux machine. Our goal is get your development environment setup on both a Mac and a Linux machine by the end of this chapter. We will write our first Linux application together.

Chapter 3, Migrating to Swift 3 to Be More Swifty, will show how to use the Swift Migrator to upgrade our Swift 2.2 projects.  We will use a sample project to walk through using the migrator and outline some useful strategies when migrating a Swift project.

Chapter 4, Changes to Swift's Core Will Have Asking for More, will quickly highlight the philosophies for writing good Swift APIs. Afterwards, we will spend the remaining chapter on language improvements for referencing and using Objective-C features in Swift 3 and importing code from Objective-C and C to Swift 3.

Chapter 5, Function and Operator Changes – New Ways to Get Things Done, will examine what's changed in function declaration and usage and how those changes translate into better Swift code. We will also explain operator changes and highlight several that have been removed from the language.

Chapter 6, Extra, Extra Collection and Closure Changes That Rock!, here we are focusing on collection and closure changes in Swift 3. There are several nice additions that will make working with collections even more fun. We will also explore some of the confusing side effects of creating closures in Swift 2.2 and how those have been fixed in Swift 3.

Chapter 7, Hold onto Your Chair, Advanced Type Changes are Here!, We are going to cover a few improvements to the language that you might not use on a regular basis. This chapter focuses on UnsafePointer types, typealiases, and floating point operations.

Chapter 8, Oh Goodness! Look What is New in the Foundation Framework, we will discuss the new Measurements and Units API. We will use several examples to hammer in the concepts so that you will leave this chapter better prepared to handle your measurement challenges in the future.

Chapter 9, Improving Your Code with Xcode Server and LLDB Debugging, we will cover Xcode Server’s capabilities as a continuous integration server and how automated testing can be included to improve your testing workflow. In the second half, we will describe how to use LLDB for debugging your code on Linux.

Chapter 10, Exploring Swift on the Server, shows that Swift running on Linux is a big deal, especially with Linux’s popularity for hosting and running servers. Swift 3 opens the possibilities for developers to create server-side applications using the same Swift that they use to create applications on iOS, macOS, tvOS, and watchOS. By the end of this chapter, you will have a running server written completely in Swift on a Linux box.

What you need for this book

This book will guide you through the installation of all the tools that you need to follow the examples. You will need to install Webstorm version 10 to effectively run the code samples present in this book.

Who this book is for

To develop in Swift 3 on a Mac, you will need Xcode 8 and macOS Sierra 10.12.  If you would like to take advantage of Swift on Linux, you need access to a Linux machine or virtual machine capable of running Ubuntu 14.04. 

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "Download the toolchain file"

A block of code is set as follows:

h5> oneMillion = "one million"
error: repl.swift:11:12: error: cannot assign to value: 'oneMillion' is a
'let' constant
oneMillion = "one million"
~~~~~~~~~~~^
repl.swift:2:1: note: change 'let' to 'var' to make it mutable`
let oneMillion = 1\_000\_000`
^~~~
var

Any command-line input or output is written as follows:

$ swift

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Next, you select the Toolchain you want to develop against, which will only change the Xcode settings"

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

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