Book Image

Swift iOS Programming for Kids

By : Steffen D. Sommer, Jim Campagno
Book Image

Swift iOS Programming for Kids

By: Steffen D. Sommer, Jim Campagno

Overview of this book

This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
Table of Contents (21 chapters)
Swift iOS Programming for Kids
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
2
Getting Set Up

Summary


The three types we learned about in this chapter were String, Int, and Double. In the subsequent chapters, we will introduce you to many more types.

Now that we have an understanding as to what a type is, in the next chapter, we will introduce you to functions. Functions can be summed up as actions that can be performed in your code. A car can turn right or left and these can be considered actions (or functions) that you perform on a car. Functions are self-contained chunks of code that you can think of as actions. We will cover what functions are and how to call them in the next chapter.