Book Image

Android Development with Kotlin

By : Igor Wojda, Marcin Moskala
Book Image

Android Development with Kotlin

By: Igor Wojda, Marcin Moskala

Overview of this book

Nowadays, improved application development does not just mean building better performing applications. It has become crucial to find improved ways of writing code. Kotlin is a language that helps developers build amazing Android applications easily and effectively. This book discusses Kotlin features in context of Android development. It demonstrates how common examples that are typical for Android development, can be simplified using Kotlin. It also shows all the benefits, improvements and new possibilities provided by this language. The book is divided in three modules that show the power of Kotlin and teach you how to use it properly. Each module present features in different levels of advancement. The first module covers Kotlin basics. This module will lay a firm foundation for the rest of the chapters so you are able to read and understand most of the Kotlin code. The next module dives deeper into the building blocks of Kotlin, such as functions, classes, and function types. You will learn how Kotlin brings many improvements to the table by improving common Java concepts and decreasing code verbosity. The last module presents features that are not present in Java. You will learn how certain tasks can be achieved in simpler ways thanks to Kotlin. Through the book, you will learn how to use Kotlin for Android development. You will get to know and understand most important Kotlin features, and how they can be used. You will be ready to start your own adventure with Android development with Kotlin.
Table of Contents (16 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
9
Making Your Marvel Gallery Application

Properties


A property is just a combination of a backing field and its accessors. It could be a backing field with both a getter and a setter or a backing field with only one of them. Properties can be defined at the top level (directly inside the file) or as a member (for example, inside the class or interface).

In general, it is advisable to define properties (private fields with getters/setters) instead of accessing public fields directly (according to Effective Java, by Joshua Bloch, item 14: in public classes, use accessor methods, not public fields).

Note

Java getter and setter conventions for private fields Getter: A parameterless method with a name that corresponds to the property name and a get prefix (for a Boolean property there might be an is prefix instead).Setter: Single-argument methods with names starting with set:  for example, setResult(String resultCode).

Kotlin guards this principle by language design, because this approach provides various encapsulation benefits:

  • The ability...