Book Image

Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition - Second Edition

By : Eric Pimpler, Mark Lewin
Book Image

Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition - Second Edition

By: Eric Pimpler, Mark Lewin

Overview of this book

The ArcGIS API for JavaScript enables you to quickly build web and mobile mapping applications that include sophisticated GIS capabilities, yet are easy and intuitive for the user. Aimed at both new and experienced web developers, this practical guide gives you everything you need to get started with the API. After a brief introduction to HTML/CSS/JavaScript, you'll embed maps in a web page, add the tiled, dynamic, and streaming data layers that your users will interact with, and mark up the map with graphics. You will learn how to quickly incorporate a broad range of useful user interface elements and GIS functionality to your application with minimal effort using prebuilt widgets. As the book progresses, you will discover and use the task framework to query layers with spatial and attribute criteria, search for and identify features on the map, geocode addresses, perform network analysis and routing, and add custom geoprocessing operations. Along the way, we cover exciting new features such as the client-side geometry engine, learn how to integrate content from ArcGIS.com, and use your new skills to build mobile web mapping applications. We conclude with a look at version 4 of the ArcGIS API for JavaScript (which is being developed in parallel with version 3.x) and what it means for you as a developer.
Table of Contents (21 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Symbolizing graphics


Each graphic that you create can be symbolized through one of the various symbol classes found in the API. Point graphics are symbolized by using the SimpleMarkerSymbol class and the available shapes include circle, cross, diamond, square, and X. You can also symbolize your points by using the PictureMarkerSymbol class which uses an image to display the graphic. Linear features are symbolized by using the SimpleLineSymbol class and can include solid lines, dashes, dots, or a combination. Polygons are symbolized by using the SimpleFillSymbol class and can be solid, transparent, or cross hatch. If you prefer to use an image in a repeating pattern for your polygons the PictureFillSymbol class is available. Text can also be added to a GraphicsLayer and is symbolized by using the TextSymbol class.

Points or multi-points can be symbolized by using the SimpleMarkerSymbol class which has various properties that can be set, including the style, size, outline, and color. Style...