Book Image

HoloLens Blueprints

By : Abhijit Jana, Manish Sharma, Mallikarjuna Rao
Book Image

HoloLens Blueprints

By: Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Overview of this book

Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality). You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens. Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production.
Table of Contents (20 chapters)
Title Page
Credits
About the Authors
Acknowledgments
About the Reviewer
Disclaimer
Customer Feedback
www.PacktPub.com
Dedication
Preface
7
Build End-to-End Retail Solution - Scenario Identification and Sketching

Deploying your app


We are now done with the development of our first holographic app. We have done it end-to-end, starting all the way from scenario identification to development of a 3D Model to scripting. It's time to see and experience a 3D application using device. There are several ways of deploying the application and they are listed as follows:

  • Deploy using Visual Studio
  • Deploy using HoloToolkit Build Window
  • Deploy using Device Portal
  • Deploy using Unity Remoting

Deploy using Visual Studio

Over the course of this chapter, we have already talked about the deployment of your holographic app using Visual Studio. Here, we generally build the app in Unity and take out the Visual Studio solution. Then, you open the solution from Visual Studio and run the app directly.

Deploy using Build Automation Window

The Build Window in HoloToolkit for Unity is extremely useful and speeds up the deployment. This window can be used for creating the Visual Studio solution, building the app, package creation, installing...