Book Image

HoloLens Blueprints

By : Abhijit Jana, Manish Sharma, Mallikarjuna Rao
Book Image

HoloLens Blueprints

By: Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Overview of this book

Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality). You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens. Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production.
Table of Contents (20 chapters)
Title Page
Credits
About the Authors
Acknowledgments
About the Reviewer
Disclaimer
Customer Feedback
www.PacktPub.com
Dedication
Preface
7
Build End-to-End Retail Solution - Scenario Identification and Sketching

Sketching the scenarios


The next step after elaborating on the scenario details is to come up with sketches for the Remote Monitoring Smart Building scenario. As we discussed in the previous project's sketching phase, there is a two-fold purpose for sketching; first, it will be input to the next phase of asset development for the 3D Artist, and it will help to validate the requirements from the customer, so there are no surprises at the time of delivery. For sketching, either the designer can make it up on its own and build sketches, or they can get help from the 3D Artist.

Let's start with the sketch for the primary view of the scenario, where the user is viewing the building hologram to do the following:

  • Roam around the hologram to view it from different angles
  • Look at different interactive components

Sketch for user viewing the hologram for the building

Sketching - Interaction with Rooms and Sensors

While viewing the building hologram, the user can gaze at different interactive components...