Book Image

C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development - Fourth Edition

By : Mark J. Price
Book Image

C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development - Fourth Edition

By: Mark J. Price

Overview of this book

In C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development, Fourth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET. The book covers all the topics you need. Part 1 teaches the fundamentals of C#, including object-oriented programming, and new C# 8.0 features such as nullable reference types, simplified switch pattern matching, and default interface methods. Part 2 covers the .NET Standard APIs, such as managing and querying data, monitoring and improving performance, working with the filesystem, async streams, serialization, and encryption. Part 3 provides examples of cross-platform applications you can build and deploy, such as web apps using ASP.NET Core or mobile apps using Xamarin.Forms. The book introduces three technologies for building Windows desktop applications including Windows Forms, Windows Presentation Foundation (WPF), and Universal Windows Platform (UWP) apps, as well as web applications, web services, and mobile apps.
Table of Contents (21 chapters)

Using resources and templates

When building graphical user interfaces, you will often want to use a resource, such as a brush to paint the background of controls or an instance of a class to perform custom conversions. These resources can be defined in a single place and shared throughout the app.

Sharing resources

A good place to define shared resources is at the app level, so let's see how to do that.

  1. In Solution Explorer, open the App.xaml file.
  2. Add the following markup inside the existing Application element to define a linear gradient brush with a key of rainbow, as shown highlighted in the following markup:
    <Application
        x:Class="FluentUwpApp.App"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:local="using:FluentUwpApp">
      <Application.Resources>
        <LinearGradientBrush x:Key="rainbow">
         ...