Book Image

C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development - Fourth Edition

By : Mark J. Price
Book Image

C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development - Fourth Edition

By: Mark J. Price

Overview of this book

In C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development, Fourth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET. The book covers all the topics you need. Part 1 teaches the fundamentals of C#, including object-oriented programming, and new C# 8.0 features such as nullable reference types, simplified switch pattern matching, and default interface methods. Part 2 covers the .NET Standard APIs, such as managing and querying data, monitoring and improving performance, working with the filesystem, async streams, serialization, and encryption. Part 3 provides examples of cross-platform applications you can build and deploy, such as web apps using ASP.NET Core or mobile apps using Xamarin.Forms. The book introduces three technologies for building Windows desktop applications including Windows Forms, Windows Presentation Foundation (WPF), and Universal Windows Platform (UWP) apps, as well as web applications, web services, and mobile apps.
Table of Contents (21 chapters)

Practicing and exploring

Test your knowledge and understanding by answering some questions. Get some hands-on practice and explore with deeper research into this chapter's topics.

Exercise 6.1 – Test your knowledge

Answer the following questions:

  1. What is a delegate?
  2. What is an event?
  3. How are a base class and a derived class related?
  4. What is the difference between is and as operators?
  5. Which keyword is used to prevent a class from being derived from, or a method from being further overridden?
  6. Which keyword is used to prevent a class from being instantiated with the new keyword?
  7. Which keyword is used to allow a member to be overridden?
  8. What's the difference between a destructor and a deconstruct method?
  9. What are the signatures of the constructors that all exceptions should have?
  1. What is an extension method and how do you define one?

Exercise 6.2 – Practice creating an inheritance hierarchy

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