Book Image

Unity 2018 Augmented Reality Projects

By : Jesse Glover
Book Image

Unity 2018 Augmented Reality Projects

By: Jesse Glover

Overview of this book

Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018. This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor. By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Packt Upsell


First things first, we need to get a good grasp of what sensors are and what they can be used for, before we get into the various mini projects that will coincide with each of the SDKs we will be using. This list of sensors is by no means a complete list and are some of the most common ones that we can leverage in AR applications and games:

  • Fingerprint Sensor
  • Radiation Sensor
  • Heart Rate Monitor
  • Pedometer
  • Air Humidity Sensor
  • Thermometer
  • Barometer
  • Light Sensor
  • Proximity Sensor
  • Magnetometer
  • Gyroscope
  • Accelerometer
  • Ambient Light Sensor
  • Iris Scanner
  • IR Blaster
  • Touch Sensor
  • Microphone
  • Camera
  • GNSS
  • NFC
  • Laser
  • Air Gesture Sensor
  • Signal Receiver
  • LiFi
  • Clock

In this section, we will describe what each of these sensors is and what they can be used for, besides their native functions.

Proximity Sensor: The proximity sensor can detect when the cellphone is within a certain range of objects and manipulate software or hardware to react in a certain way, once the sensor’s trigger has been tripped. It is generally used to reduce...