Before continuing to the next chapter, I would suggest taking the time to read some of the references I have provided in the further reading section that will give you insights on how to access various sensors for Android and Apple devices.
This will be extremely instrumental in you being able to solve the coding challenges presented in the following:
- Create a simple C++ plugin that works with Linux, Windows, and Mac desktop environments
- Create a plugin in Java that will allow the device to actively read the temperature for 10 seconds and display it on your device's screen
- Create a C# plugin that can access your web camera on your laptop, and send that information to the Unity Editor
The following set of challenges are for those that have access to a Mac computer (if you don't, you can modify these to be for Windows or Android):
- Create a Swift plugin that will read a finger press on the screen and log the exact location of the finger press either via text or via display colors on...