This project makes heavy use of facial recognition-and-detection algorithms, which requires knowledge of OpenCV.
Build time: two hours
In this section, we will cover a few things that you will need and some optional items for more in depth building from source requirements.
- OpenCV 3.4.1, which you can find at https://opencv.org/releases.html, is the library itself in pure source form or in library form. If you want the Unity specific plugin, you can purchase it from https://assetstore.unity.com/packages/tools/integration/opencv-for-unity-21088, along with the sister library file at https://enoxsoftware.com/dlibfacelandmarkdetector/.
- Unity 2018 can be download from https://store.unity.com/.
- Visual Studio, a requirement for writing or compiling source code, can be downloaded from https://visualstudio.microsoft.com/downloads/.
- CMake, which you can download from https://CMake.org/download/, is required when building your own version of the library, the plugin, and...