In this chapter, we will look into how we can work with HoloLens to understand how to make Mixed Reality games and apps. The main focus will be to code with the HoloLens device in mind but be able to use the simulator for both the HoloLens and the Mixed Reality viewer. This will allow us to be able to test and view what is happening, regardless of whether we have the actual HoloLens device.
The learning objectives of this chapter are as follows:
- Learning what Mixed Reality is
- Understanding how Mixed Reality works
- Implementing a basic Mixed Reality prototype