Book Image

React Native Cookbook - Second Edition

By : Daniel Ward
4 (1)
Book Image

React Native Cookbook - Second Edition

4 (1)
By: Daniel Ward

Overview of this book

If you are a developer looking to create mobile applications with maximized code reusability and minimized cost, React Native is what you need. With this practical guide, you’ll be able to build attractive UIs, tackle common problems in mobile development, and achieve improved performance in mobile environments. This book starts by covering the common techniques for React Native customization and helps you set up your development platforms. Over the course of the book, you’ll work through a wide variety of recipes that help you create, style, and animate your apps with built-in React Native and custom third-party components. You’ll also develop real-world browser-based authentication, build a fully functional audio player, and integrate Google Maps in your apps. This book will help you explore different strategies for working with data, including leveraging the popular Redux library and optimizing your app’s dataflow. You’ll also learn how to write native device functionality for new and existing React Native projects and how app deployment works. By the end of this book, you'll be equipped with tips and tricks to write efficient code and have the skills to build full iOS and Android applications using React Native.
Table of Contents (17 chapters)

Playing audio files on iOS

In the chapter Implementing Complex User Interfaces – Part III, we covered building out a relatively sophisticated little audio player in the Creating an Audio Player recipe using the Audio component provided by the Expo SDK. One of the shortcoming of Expo's Audio component, however, is that it cannot be used to play audio when the app is backgrounded. Using the native layer is currently the only way to achieve this.

In this recipe, we will create a native module to show the iOS MediaPicker and then select a music file to play. The selected file will play through the native iOS media player, which allows audio to be played when the app is backgrounded, and allows the user to control the audio via the native iOS control center.

Getting ready

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