Book Image

React Native Cookbook - Second Edition

By : Daniel Ward
4 (1)
Book Image

React Native Cookbook - Second Edition

4 (1)
By: Daniel Ward

Overview of this book

If you are a developer looking to create mobile applications with maximized code reusability and minimized cost, React Native is what you need. With this practical guide, you’ll be able to build attractive UIs, tackle common problems in mobile development, and achieve improved performance in mobile environments. This book starts by covering the common techniques for React Native customization and helps you set up your development platforms. Over the course of the book, you’ll work through a wide variety of recipes that help you create, style, and animate your apps with built-in React Native and custom third-party components. You’ll also develop real-world browser-based authentication, build a fully functional audio player, and integrate Google Maps in your apps. This book will help you explore different strategies for working with data, including leveraging the popular Redux library and optimizing your app’s dataflow. You’ll also learn how to write native device functionality for new and existing React Native projects and how app deployment works. By the end of this book, you'll be equipped with tips and tricks to write efficient code and have the skills to build full iOS and Android applications using React Native.
Table of Contents (17 chapters)

Keeping animations running at 60 FPS

An important aspect of any quality mobile app is the fluidity of the user interface. Animations are used to provide a rich user experience, and any jank or jitter can negatively affect this. Animations will likely be used for all kinds of interactions, from changing between views, to reacting to a user's touch interaction on a component. One of the most important factors in creating high-quality animations is making sure that they do not block the JavaScript thread. To keep animations fluid and not interrupt UI interactions, the render loop has to render each frame in 16.67 ms, so that 60 FPS can be achieved.

In this recipe, we will take a look at several techniques for improving the performance of animations. These techniques focus in particular on preventing JavaScript execution from interrupting the main thread.

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