Book Image

Mastering Qt 5 - Second Edition

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5 - Second Edition

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped.
Table of Contents (16 chapters)

Creating a Qt Quick project

This chapter will follow the same project structure we covered in Chapter 4, Conquering the Desktop UI: a parent project ch05-gallery-mobile.pro will host our two subprojects, gallery-core and the new gallery-mobile.

In Qt creator, you can create a Qt Quick subproject from File | New File or Project | Application | Qt Quick Application – Empty | Choose.

The Wizard will allow you to customize your project creation:

  • Location
    • Choose a project name (gallery-mobile) and a location
  • Kits
    • Select your desktop kit
    • Select at least one mobile kit
  • Summary
    • Be sure to add gallery-mobile as a subproject of ch05-gallery-mobile.pro

Let's take time to explain why we created our project with these options.

The first thing to analyze is the application template. By default, Qt Quick only provides basic QML components (Rectangle, Image, Text, and so...