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Mastering Xamarin UI Development

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
5 (1)
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Mastering Xamarin UI Development

Mastering Xamarin UI Development

5 (1)
By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)
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Updating the SplashPage code-behind using C#

Now that we have updated each of our ViewModels so that they can take advantage of our NavigationService class, as well as updating each of the underlying C# code, contained within the ContentPages for our TrackMyWalks application, the next step is to begin updating the underlying C# code within our SplashPage code-behind file. We do this in order to update the MainPage and NavigationBar color, as well as initialize the navigation service property for our application.

Let's take a look at how we can achieve this by following these steps:

  1. Open the SplashPage.xaml.cs code-behind file, ensuring that it is displayed within the code editor, and enter the following highlighted code sections:
     //
// SplashPage.xaml.cs
// Displays a timed splash screen for the TrackMyWalks application
//
// Created by Steven F...
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Mastering Xamarin UI Development
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