Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Creating and implementing Styles in your App

In this section, we will be taking a look at the various styles that are offered by the Xamarin.Forms platform, which you can implement in your XAML pages. Styles can be created to customize each control's appearance, and we will look at how to create Global Styles, which are made available globally by adding them into the application's ResourceDictionary, to avoid duplication of styles across your XAML pages and controls.

Lastly, we will also look at how we can define Implicit and Explicit Styles, how we can apply these to controls in your XAML pages, and how we can work with Device styles that come as part of the Xamarin.Forms platform and apply these to your Label controls in your XAML pages.

Creating and implementing Global...