Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Summary

In this chapter, you learned how to work with the various Animation classes that come as part of the Xamarin.Forms platform so that you can apply really cool animations and transition effects to your user interfaces and control elements. You learned how to use and implement Simple Animations in your XAML, as well as create the necessary C# code in your ContentPages to interact with your XAML control elements so that you can apply various animation techniques to those controls that Rotate, Scale, Translate, and Fade.

You learned how to implement Easing Functions by creating the necessary C# code in your ContentPages, as well as using the Easing class, which allows you to specify a transfer function that controls how animations speed up or slow down as they're running, by creating Custom Easing Functions that interact with your XAML visual control elements.

Lastly,...