Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

To get the most out of this book

The minimum requirement for this book is an Intel-based Macintosh computer running macOS High Sierra 10.13. We will be using Visual Studio Community 2017, which is the Integrated Development Environment (IDE) used for creating Xamarin and Xamarin.Forms applications using C# 7, as well as Xcode 9.4.1 to compile our iOS app and run it within the simulator.

Almost all the projects that you create with the help of this book will work and run on the iOS simulator. However, some projects will require an actual iOS or Android device to work correctly. You can download the latest versions of Visual Studio Community 2017 and Xcode from here:

Downloading the example code

You can download the example code files for this book from your account at http://www.packtpub.com. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.

You can download the code files by following these steps:

  1. Log in or register to our website using your e-mail address and password.
  2. Hover the mouse pointer on the SUPPORT tab at the top.
  3. Click on Code Downloads & Errata.
  4. Enter the name of the book in the Search box.
  5. Select the book for which you're looking to download the code files.
  6. Choose from the drop-down menu where you purchased this book from.
  7. Click on Code Download.

Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

  • WinRAR / 7-Zip for Windows
  • Zipeg / iZip / UnRarX for Mac
  • 7-Zip / PeaZip for Linux

The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Mastering-Xamarin-UI-Development-Second-Edition. We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

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