Book Image

Mastering iOS 12 Programming - Third Edition

By : Donny Wals
Book Image

Mastering iOS 12 Programming - Third Edition

By: Donny Wals

Overview of this book

The iOS development environment has significantly matured, and with Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. However, the journey to mastering iOS development and the new features of iOS 12 is not straightforward. This book will help you make that transition smoothly and easily. With the help of Swift 4.2, you’ll not only learn how to program for iOS 12, but also how to write efficient, readable, and maintainable Swift code that maintains industry best practices. Mastering iOS 12 Programming will help you build real-world applications and reflect the real-world development flow. You will also find a mix of thorough background information and practical examples, teaching you how to start implementing your newly gained knowledge. By the end of this book, you will have got to grips with building iOS applications that harness advanced techniques and make best use of the latest and greatest features available in iOS 12.
Table of Contents (35 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Summary


In this chapter, you have learned a lot about media in iOS. You saw how you can implement a video player with just a couple of lines of code. After that, you learned how to use AVFoundation directly to build an audio player that supports features such as stopping and resuming playback, skipping songs, and scrubbing forward or backward in a song. You even learned how you can keep playing audio when the app goes to the background or when the phone is set to silent mode. To put the finishing touches to the audio player, you learned how you can use the MediaPlayer framework to show the currently playing file on the user's lock screen, and to respond to control events that are sent to the app remotely.

After implementing media playback, you learned how you can build apps that help users to create media. You saw that the UIImagePickerController provides a quick and simple interface to allow users to take a picture with the camera. You also learned how you can use AVFoundation and an AVCaptureSession...