Book Image

Mastering iOS 12 Programming - Third Edition

By : Donny Wals
Book Image

Mastering iOS 12 Programming - Third Edition

By: Donny Wals

Overview of this book

The iOS development environment has significantly matured, and with Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. However, the journey to mastering iOS development and the new features of iOS 12 is not straightforward. This book will help you make that transition smoothly and easily. With the help of Swift 4.2, you’ll not only learn how to program for iOS 12, but also how to write efficient, readable, and maintainable Swift code that maintains industry best practices. Mastering iOS 12 Programming will help you build real-world applications and reflect the real-world development flow. You will also find a mix of thorough background information and practical examples, teaching you how to start implementing your newly gained knowledge. By the end of this book, you will have got to grips with building iOS applications that harness advanced techniques and make best use of the latest and greatest features available in iOS 12.
Table of Contents (35 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Summary


In this chapter, you learned everything about iMessage apps. A messages extension is very similar to an app, and it's an exciting, powerful way for you to integrate your apps further into the iOS ecosystem. You now know how you can create a sticker pack to provide your users with a fun, refreshing way to share imagery from your app through standard and custom sticker packs.

Most importantly, you learned that even though iMessage apps can be very complex, they can also be simple. Some iMessage apps will make heavy use of interactive messages, others are merely standard sticker packs, or somewhere in between, such as The Daily Quote. The possibilities are endless and you can have a lot of fun with iMessage extensions. Just be aware that during testing you'll only be able to use your extension in the simulator so, unfortunately, you can't surprise your friends by suddenly sending them stickers from a sticker pack you're still developing.

This chapter wraps up the advanced integrations...