Book Image

Mastering iOS 12 Programming - Third Edition

By : Donny Wals
Book Image

Mastering iOS 12 Programming - Third Edition

By: Donny Wals

Overview of this book

The iOS development environment has significantly matured, and with Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. However, the journey to mastering iOS development and the new features of iOS 12 is not straightforward. This book will help you make that transition smoothly and easily. With the help of Swift 4.2, you’ll not only learn how to program for iOS 12, but also how to write efficient, readable, and maintainable Swift code that maintains industry best practices. Mastering iOS 12 Programming will help you build real-world applications and reflect the real-world development flow. You will also find a mix of thorough background information and practical examples, teaching you how to start implementing your newly gained knowledge. By the end of this book, you will have got to grips with building iOS applications that harness advanced techniques and make best use of the latest and greatest features available in iOS 12.
Table of Contents (35 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Packaging and uploading your app for beta testing


To send your app out to beta testers and eventually real users, you must first archive your app using Xcode. Archiving your app will package up all contents, code, and assets. To archive your app, you must select Generic iOS Device from the list of devices your app runs on in Xcode:

With this build device selected, select Product | Archive from the top menu in Xcode. When you do this, a build will start that's a lot slower than usual. That's because Xcode is building your app in release mode so it is optimized and can run on any device.

 

Once the archive is created, Xcode will automatically open the organizer panel for you. In this panel, you get an overview of all apps and archives that you have created:

Before you archive your app, you should make sure that your app is ready for release. This means that you must add all of the required app icon assets to the Images.xcassets resource. If your app icon set is incomplete, your app will be rejected...