Book Image

Android Programming for Beginners - Second Edition

By : John Horton
Book Image

Android Programming for Beginners - Second Edition

By: John Horton

Overview of this book

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (35 chapters)
Android Programming for Beginners - Second Edition
Contributors
Preface
Other Books You May Enjoy
Index

Encapsulation and static methods mini-app


We have looked at the intricate way that access to variables and their scope is controlled, and it would serve us well to look at an example of them in action. These will not so much be practical real-world examples of variable use, but more a demonstration to help understand access modifiers for classes, methods, and variables alongside the different types of variable, such as reference or primitive and local or instance, along with the new concepts of static and final variables and the this keyword.

The completed code is in the chapter 11 folder of the download bundle. It is called Access Scope This And Static.

Create a new Empty Activity project and call it Access Scope This And Static.

Create a new class by right-clicking on the existing MainActivity class in the project explorer and clicking New | Class. Name the new class AlienShip.

Now, we will declare our new class and some member variables. Note that numShips is private and static. We will...