Book Image

Hands-On Mobile Development with .NET Core

By : Can Bilgin
Book Image

Hands-On Mobile Development with .NET Core

By: Can Bilgin

Overview of this book

.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin, used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you'll learn how to design, architect, and develop attractive, maintainable, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development using Xamarin, from environment setup, design, and architecture to publishing, with the help of real-world scenarios. Throughout the book, you'll learn how to develop mobile apps using Xamarin, Xamarin.Forms, and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, Azure Functions, and Cognitive Services. The book then guides you in creating data stores using popular database technologies such as Cosmos DB, SQL, and Realm. Finally, you will be able to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.
Table of Contents (26 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Chapter 5. UI Development with Xamarin

Material Design, which is the most prominent UI pattern for Android applications; Apple's human interface guidelines; and finally, UWP's Fluid UI language, can make it overwhelming for UX designers and developers to decide on an application design. Factors to consider include, but are not limited to, user expectations of the target platform and branding-related product owners requirements regardless of the platform.

In this chapter, we will take a look at certain UI patterns that allow developers and UX designers to create a compromise between user expectations and product demands to create a product with a consistent UX across all platforms. The following topics will walk you through creating the skeleton of our sample application:

  • Application layout
  • Implementing navigation structure
  • Using Xamarin.Forms and native controls
  • Creating data-driven views