Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Animations demo app – introducing SeekBar


That's enough theory, especially with something that should be so visible. Let's build an animation demo app that explores everything we have just discussed, and a bit more as well.

This app involves small amounts of code in lots of different files. Therefore, I have tried to make it plain what code is in what file, so you can keep track of what is going on. This will make the Kotlin we write for this app more understandable as well.

The app will demonstrate rotations, fades, translations, animation events, interpolations, and controlling duration with a SeekBar widget. The best way to explain what SeekBar does is to build it and then watch it in action.

Laying out the animation demo

Create a new project called Animation Demo using the Empty Activity template, leaving all the other settings at their usual settings. As usual, should you wish to speed things up by copying and pasting the layout, the code, or the animation XML, it can all be found in the...