Book Image

Enterprise Augmented Reality Projects

By : Jorge R. López Benito, Enara Artetxe González
Book Image

Enterprise Augmented Reality Projects

By: Jorge R. López Benito, Enara Artetxe González

Overview of this book

Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects.
Table of Contents (10 chapters)

Using AR for manufacturing

Industry 4.0, also known as the 4th industrial revolution, makes reference to the inclusion of digitalization and interconnectivity tools inside factories, covering production processes to maintenance and training. Although the term has been around for some years now, in the last couple of years, this industry 4.0 concept has taken on a new dimension thanks to the exponential growth (in quality and quantity) of technologies such as Augmented Reality (AR) and Virtual Reality (VR), Internet of Things (IoT), Big Data Analytics (BDA), Additive Manufacturing (AM), Cyber-Physical Systems (CPS), and Artificial Intelligence (AI).

The visual component of AR makes it the natural interface for users who can receive real-time information about processes, access remote systems for extra data, and control processes and machines, all with a mobile device or smart glasses...