Book Image

Enterprise Augmented Reality Projects

By : Jorge R. López Benito, Enara Artetxe González
Book Image

Enterprise Augmented Reality Projects

By: Jorge R. López Benito, Enara Artetxe González

Overview of this book

Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects.
Table of Contents (10 chapters)

Understanding EasyAR

EasyAR is a multiplatform augmented reality SDK for Android, iOS, UWP, Windows, Mac, and Unity editor. An AR engine allows us to create AR solutions in an easy way and offers multiple AR features, including the following:

  • Planar image tracking: A technology that recognizes and tracks the position, rotation, and scale of a previously selected image in the real world, such as a book cover, photograph, or a business card.
  • Surface tracking (SLAM): A technology to detect surfaces and keep track of the objects within it.
  • 3D object tracking: A technology to localize and track the position and orientation of real 3D objects instead of flat images.
  • Screen recording: A feature that allows us to take videos of the AR scene while we are playing it.

Some of the main features of EasyAR are as follows:

  • It has an intuitive target management interface so that targets can...